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Messages - Anaxim

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1
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 25, 2012, 03:39:05 PM »
I'll create a Google doc containing the list and reference it on updates.

2
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 25, 2012, 02:13:57 PM »
Bouys, push sticks, lime-discovery and weaving are all golden.

The tribe makes final preparations for departure. Enough canoes are made for everyone and each canoe is fitted with an oar for each person and one push stick per manned boat.
The trek begins.

I'm forgoing a full update in favor of this small bit of events leading us down the river.
Any directions for the start of the journey on how to handle canoes on rivers? They will be able to handle it, but any additional stuff helps.

3
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 18, 2012, 02:48:00 PM »
The milky water part.

4
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 18, 2012, 01:05:33 AM »
I will allow it the Limestone discovery and its method. The rest will have to be invented by way of necessity.

5
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 17, 2012, 03:35:38 PM »
Fako: Mystify added oars to his invention of canoes and I accepted that since it appears to be integral for the proper operation. We will add your method to the lot, though. 2 more inventions for this round before departure.

6
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 11, 2012, 03:16:35 PM »
I feel like a big enough motion has been made for the coast. Voting is locked.

More canoes are prepared for the journey - some to carry materials and others to carry the group. The hide screen from the caves is loaded up carefully and the tools as well. The river shall take us to the coast, though who knows how long that will take.
Before the journey, a supply of a week is estimated and prepared. If the coast isn't reached within that time, we will park and figure out what to do next.

One round of inventions/ideas before we head out. Go.

7
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 10, 2012, 11:40:22 AM »
Poll will not lock now, and be updated according to needs.

Please recast your votes.

8
Forum Business / How to delete or extend polls?
« on: June 10, 2012, 07:07:44 AM »
I opened a poll on my topic. I had set a nearby end date expecting to be able to extend or remove the poll and open a new one.
Now I see that neither option is available.
Am I missing something or am I stick with this poll, as it ended, until the options are added or some change is made to polls?

9
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 09, 2012, 01:44:45 AM »
It takes some time, but the group is able to produce 6 canoes, each fitting 3 people. Gavin's powers help tremendously.
However, the discussion continues regarding a settlement location.

(No full fledged update yet. However, I forgot to mention Refrigeration last update in Technology.)

Also, I'm calling the vote closed. Could've done it days ago.
Gavin has become a Mystic.

New poll is up about location.

10
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 07, 2012, 05:55:10 PM »
Seeing no objection, and Fako's post, we will be skipping the rest of winter.

Winter Events: A strange rock was found and it had given a hunter, now named Gavin, fire powers upon touching it; a food shortage developed and was dealt with by developing winter hunting techniques; the rock had caused a degree of illness when it was in the caves and was moved somewhere else.

Status: The group emerges from the caves as soon as the snow melts. Outside, the world begins to bloom and ripen. From the cave, those with sharp eyes can see that game is plenty and that much can be done. Spring has come, and with it opportunity.
Technology: Stone and bone tools, spear throwers and whittled wood; ropes, nets, yarn, lashing and snowshoes; pottery; fire making; jerky and dried plant-food; tanning and warmer clothing; painting and art; concept of sanitation.
Current Events: A discussion begins on where to settle. Before winter that group had never tied themselves to one place, but they see the spring as a perfect opportunity to pick a more permanent spot that has provisions for the next winter. One side of the discussion think something can be done with hides and the river; another side says to build around the river and the caves; the third side claims that an open, even ground is the best bet if it is nearby the forest and close enough to a water source.

11
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 05, 2012, 01:44:33 PM »
Due to the weather, the test with the rock and the fire needs to be delayed.
I'm willing to end winter if everyone is cool with that. Just fastforward ahead.

12
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 05, 2012, 12:59:14 AM »
While that particular off-topicness is cute - stay on topic please.

13
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 04, 2012, 04:01:22 PM »
Look up. There's a poll.
Will run for 5 days total.

14
General Legend Discussion / Re: Alternate Character Sheet
« on: June 03, 2012, 06:09:58 AM »
Vigor is the CON skill that will be going into 1.0
As KJ said, this is 1.0 compatible.

15
Realms of Adventure / Re: RoC Community Forums Civilization Builders!
« on: June 03, 2012, 02:17:53 AM »
You're not supposed to... yet.

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