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Messages - afroakuma

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Announcements / Re: Legend 1.1 Official Release Announcement
« on: March 17, 2016, 06:55:09 PM »
Legend is dead. There will be no new material or other forthcoming announcements. Sorry.  :(

I've been sent a draft of a Magic Book track and a developer project for a key Magic Book rule set that have both been added to the main post.

Another recovered lost Track has been added to the main post.

The Abandoned Laboratory / Re: New weapon properties
« on: July 09, 2015, 10:42:42 PM »
I don't think rending needs multiple weapons

Was specifically intended to reward using multiple weapons.

General Legend Discussion / Re: Any news?
« on: July 09, 2015, 10:41:30 PM »
Would it be possible to get a proposed "table of contents" for some of the upcoming books?  Obviously page numbers would not be included, but it would allow us to fill in a lot of the blanks for you.  Something along the lines of class names, track names, etc...

Not really. Things never progressed that far.

Further Section 17 and Section 23 materials have been added to the main post.

General Legend Discussion / Re: Any news?
« on: July 03, 2015, 11:44:27 AM »
That said, what I'd like to organize this summer is a cleanup and release of planned Monster Guide material; essentially taking what should already be available to our fans and moving it out there. I can't make guarantees, since that would involve speaking for other people, but we're still here and the IRC channel is still active.

I've said this already. Legend development is in the same state it's been for the last year. Make of that what you will.

In light of Legend's current state of development stasis and the likelihood that planned future projects will not be released, we have decided to share with our fanbase the in-development tracks that were being worked on for the Monster Guide, as well as a few others from various developer projects.

These tracks are presented as-is; commenting is enabled on the documents, and we welcome any efforts to test and balance these tracks; however, we have no plans to officially publish them and we make no claims as to their play readiness or balance.

Without further ado:


An ooze-themed racial track rife with... amusing... circle names, Amorphous was a logical choice when planning out Monster Guide tracks, although its early draft came comparatively late in the active development cycle.

Cyberspace Mastermind

An incredibly complex track originally conceived of for inclusion in the Magic Book. Has been making the rounds unofficially on IRC for some time.


A racial track to complement Demon and Celestial, Devil was conceived for a never-developed module and then transitioned over to the Monster Guide queue.

Divine Beast

A retool of the old Unicorn track from My Little Legend, Divine Beast was not ready to be put into the core rules. The Monster Guide was felt to be an appropriate place for it.


Several different approaches were proposed for a Fey track. This is the only one to have been reasonably fleshed out and reached the dev pass stage. Was scheduled to be included in the Monster Guide.

Force of Nature

One of the first post-beta tracks to be conceived, Force of Nature was originally scheduled to be a racial track for elementals, treants and similar entities.


A design space the original alpha and beta did not endeavor to cover well, developers struggled with options for modeling Incorporeal. Unpolished and never settled, Incorporeal was one of the larger hurdles on the road to the Monster Guide, but it was ground we felt was worth covering.

Large and In Charge

The second post-beta track to be conceived and the first to be executed, Large and In Charge (with a pending rename to Behemoth for inclusion in the Monster Guide) was originally intended to complement Dragon and Utter Brute.

None So Vile

Originally planned as the Arthropod racial track, we decided that flavor was too narrow considering possible monster applications and renamed it accordingly. This track was intended for the Monster Guide.


A popular request for a racial track for the Monster Guide, this one had a split early-late development cycle.

Show Fighter

Intended for inclusion in an upcoming Core revision, this track is popularly known as "Pancakes" among devs due to misreading of its original name and 1st circle.

Along with the above tracks, we are also releasing some developer projects that hadn't gotten the full go at the time they were suspended:

Ancient Conspiracy
A draft of a possible structure for the proposed Ancient Conspiracy track intended for the Magic Book, assembled by Timeless Error toward the end of Legend's active development.

Black Knight
A track proposed by Nohwl, not intended for any particular release but likely would have been on schedule to vie for the Fourth Book after review passes and balance checks. Did not leave draft status.

Boon Companion

A track by gkathellar, considered for inclusion in a proposed Druid class for the Magic Book.

A track concept being experimented with by Nohwl as a proposal to consider for the Magic Book.


A shapeshifting track by Nohwl, considered for inclusion in a proposed Druid class for the Magic Book.

Powered Armor

The "orphaned" track, floated for an eventual Core revision, then for an undefined module, then as a bonus to be released on the site, questioned for the Monster Guide but rejected as off-theme, planned to move back to Core again until its role and play space were questioned, and never actually scheduled for either the Magic Book (unlikely) or the Fourth Book. Possibly the most complete track to have been "lost" in this fashion.

Tracks which did not make it past concept or draft stages include:

• Ancient Conspiracy (Magic Book)
• Domino Effect (The Fourth Book)
• From The Future (The Fourth Book)
• General's Curriculum (The Fourth Book)
• Psionic tracks (Magic Book)
• Skald class tracks (Unscheduled/extra content)
• Symphonic Roar (The Fourth Book)
• Warlock class tracks (Magic Book)

Other Materials

The following are other in-development materials, developer projects, and fragmentary pieces from the archives.

New Consumables
Consumables for monsters to use as part of their builds were being floated for the Monster Guide. The three consumables presented here were intended for the strongest monster in the Guide.

New Feats
Standard and Iconic feats proposed for the Monster Guide. A Slow Succumbing and To The Bone proposed for Gorgons; Antediluvian and Kneel Before Zod proposed for Opposer; Fast Talk proposed for Showmaster.

New Weapon Properties
I put out a call for the devs to contribute new ideas for weapon properties, with the idea that we would add a small number (fewer than 10) to the game via the Monster Guide that would also help characterize monsters coming in. Few ideas were fleshed out past the concept and discard stage; those that got anywhere are listed here.

A project started by Anzyr and Nohwl, psionics were intended for the Magic Book as one of the many kinds of magic that would be supported, complete with new feats and supporting rules. All material is available via linked documents.

Skald Scratch-Work
A tiny fragment of Legend history, the first hints of what was to be a track for the Skald, the lost 9th class. It's rumored that Runesong Scholar and Chirurgic Poet were the other two tracks planned for the class.

General Legend Discussion / Re: Any news?
« on: April 27, 2015, 07:44:07 PM »
I have a hard time imagining that there isn't enough material for the Monster Book already written.

Monsters essentially aren't built at all. The only work that's been done has been tracks, and those would need to be reevaluated given rules updates since last they were worked on.

General Legend Discussion / Re: Any news?
« on: April 23, 2015, 03:45:47 PM »
Fro: Thanks so much for commenting. It's nice to see something like an official update, and I just wanted to say I appreciate it.

On that note, is there intent to keep this forum alive for the foreseeable future, or should fans start considering if they need to find an alternate hosting service? Particularly some of the Q&A thread and the Homebrew stuff are stuff I would rather not lose.

The forum will stay up for the foreseeable future. We'll give sufficient warning before there's any chance of it going down. A lot of people put a lot of effort into that Q&A and Homebrew and we wouldn't want to see it go to waste.

General Legend Discussion / Re: Any news?
« on: April 20, 2015, 04:25:23 PM »
For those of you still holding out hope, let me lay down a bit of information for you. I may put this up in a new topic later.

There are two things you need to know:

Legend is not dead
Of the few dev team members who are still operational, VertigoCharades continues to lead a determined effort to completely nail down the core rules and keep Legend on life support. Dedicated fans still play the game and hope to keep it alive and kicking.

Legend is dead
The collapse of the dev team due to a huge flood of Real Life, coupled with the greatly diminished influx of fan activity and the difficulty in marketing the game due to the nonexistent Monster Guide and fluff-null core book (not to mention a stack of promises by the former head of Legend), have basically brought development and support of Legend to a standstill. Sadly, everything that I warned the former head about has basically come to pass, and while the core rules might eventually be (re-)completed, I can't say reasonably that any other Legend product will be forthcoming.

That said, what I'd like to organize this summer is a cleanup and release of planned Monster Guide material; essentially taking what should already be available to our fans and moving it out there. I can't make guarantees, since that would involve speaking for other people, but we're still here and the IRC channel is still active.

General Legend Discussion / Re: State of the game address?
« on: January 28, 2014, 06:45:19 PM »
For the moment, I would recommend that inquisitive minds find their way to the IRC. We'll have a post up in the near future, but until then there's not a lot to say on the front page.

General Discussion / Doctor Who: 50th Anniversary (Full of Spoilers)
« on: November 23, 2013, 02:26:13 PM »
This is the thread for discussing the 50th Anniversary special of Doctor Who, the Day of the Doctor. This thread specifically does allow spoilers, so if you enter at all, you have no protections. Please note that this is the only place for such spoilers until further notice, as many fans will not have the opportunity to watch the episode on the date of airing.

Dungeons & Dragons / Re: Planejammer
« on: September 09, 2013, 06:17:27 PM »
Use this chart to indicate availability. All times Eastern.

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