Author Topic: Shapeshifter track (1.0 update)  (Read 9631 times)

Mystify

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Re: Shapeshifter track
« Reply #30 on: October 18, 2012, 04:32:24 PM »
It is supposed to be d4s.
I need to look a blinded more thanks I am capable of from here
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Mystify

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Re: Shapeshifter track
« Reply #31 on: October 19, 2012, 09:58:55 PM »
I was wrong. I initially did d4s, then bumped it to d6.
I think the blinded should be 3 rounds.
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Sanctaphrax

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Re: Shapeshifter track
« Reply #32 on: October 20, 2012, 11:39:15 PM »
This is pretty cool.

I have nothing constructive to add, I just wanted to say that.

Mystify

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Re: Shapeshifter track
« Reply #33 on: October 21, 2012, 12:00:05 AM »
This is pretty cool.

I have nothing constructive to add, I just wanted to say that.
Well, thank you. I appreciate that.
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Mystify

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Re: Shapeshifter track (1.0 update)
« Reply #34 on: July 08, 2013, 07:54:04 PM »
This has been updated for 1.0
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Metool

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Re: Shapeshifter track (1.0 update)
« Reply #35 on: July 08, 2013, 08:10:37 PM »
Are these abilities EX, SU, SLA or spells? Is there a limit on the number of natural weapons you can have, or properties you can pick with them?
"Honestly, I don't know if this non-core option is 1.0-ready"

No, it isn't. It may be updated at some point but it isn't 1.0-ready, which is why it isn't in 1.0. Anything that isn't in the 1.0 core rulebook should be treated as not being 1.0 compliant and used with caution if at all.

Mystify

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Re: Shapeshifter track (1.0 update)
« Reply #36 on: July 08, 2013, 08:23:49 PM »
Are these abilities EX, SU, SLA or spells? Is there a limit on the number of natural weapons you can have, or properties you can pick with them?
I've noted that the abilities are EX, and reworded the natural weapon so it is more clear how it works.
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